Thursday, April 24, 2008

Blast Works - I'm suddenly very interested

Now, don't get me wrong, I have seen Blast Works before, and I thought it looked pretty cool. But, it wasn't anything I was really looking forward too. Now, I have more interest in this game after reading this interview.

One of the first games not published or developed by EA to work around friend codes. I see a brighter future.

I could barely believe the title of the story itself. A developer is impressed by Wii's online capability's? I thought, how can a third party be impressed by friend codes, and limited communication?-Wow. See what the PS3 does to you? It turns you into a hater. Don't be a hater.

But honestly, a third party dev impressed? Well, I guess the only reason they are impressed it because they convinced Nintendo to somehow let them work around friend codes.

Now, Majesco doesn't have the best history of recent developed titles. They did the critically mixed reviewed Cooking Mama, Bust-A-Move, and Wild Earth: African Safari. So lets hope Blast Works will be their first good Wii game.

I have seen developers really stepping it up for Wii lately. High Voltage will hopefully be setting a new bar for Wii graphics with The Conduit, and hopefully Factor 5's title will do the same. Apparently, Mario Kart Wii will be stepping it up with online play, and Blast Works will be stepping it up with user-generated content, and will work around friend codes! Once again, I see a much brighter future.

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